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Abidjan held the first and largest eSport event in Africa which welcomed 256 gamers gathered to compete over two days for cash prizes amounting to $15,274 Euros at the Palais de la Culture

A recent international gaming tournament held in Kenya revealed pent-up demand from a new generation of African gamers. But the rise of competitive gaming in the region hinges on the rollout of more advanced network infrastructure

 


But the rise of competitive gaming in the region hinges on the rollout of more advanced network infrastructure.

On the last weekend of July at the Sarit Centre in Nairobi, Kenya, over 3,000 comic book, gaming, animation and movie fans descended upon the Nairobi Comic Convention (Naiccon) for two days of creative workshops, cosplay competitions and gaming tournaments.

Now in its fourth year, Naiccon is going from strength to strength. This year it was competitive gaming that stole the limelight as the event hosted the region’s first ever international multiplayer gaming tournament.

The tournament saw a total of 16 PC and console gaming teams from Kenya, Uganda and Rwanda battle it out for Sh150,000 ($1,500) in cash prizes in front of enthusiastic audiences. Such was their dedication to the tournament that many gamers – all of different age and ability - arrived at 9am and played straight through the night until 7pm the following day when the event closed.

New era of African gaming
This is just the beginning for gaming in Africa, which is yet to truly make its mark across the region.
Organised, competitive computer gaming, known as eSports, is emerging as a major spectator sport globally, and can be staged in front of millions of online viewers. In 2016, eSports generated $528.2mn in global revenue, with a global audience of approximately 320mn people. By 2020, those figures are expected to almost double to £1bn in revenues and a global audience of 600mn, according to analyst firm Newzoo. 

In South Korea, eSports has become so ingrained in society that professional gamers enjoy celebrity status and compete in tournaments live in front of crowds of hundreds of thousands.

The rise of South Korea’s gaming culture has been made possible by some of the most advanced fibre infrastructure in the world. When it comes to gaming, fast and consistent Internet speeds matter. Even a minor delay or disruption in speed of service can cause a major impact to real-time, multi-player games, during which large volumes of data are being sent between a gaming console or computer and the Internet. Since it delivers the fastest possible Internet speeds, fibre is the definitive solution when it comes to online gaming.

Throughout Naiccon, Liquid Telecom, which operates the largest independent pan-African fibre network - stretches more than 50,000 km, supported the multiplayer gaming tournament with unlimited bandwidth. The usage peaked at 750Mbps and never dropped below 100Mbps.

This enabled participants and spectators to stream the event from different sites on the Internet, while also hosting a LAN party – which is when gamers bring their own computers and connect to a local network to compete against one another. At the same time, the connection supported free Wi-Fi for visitors throughout the event.

Rising eSports stars

It is hoped that the success of this year’s Naiccon will inspire more frequent multiplayer gaming tournaments to take place across the region.
The jump from hobby gaming to competitive eSports is considerable, with major sponsorship and prizes needed to raise the profile of gaming and help unearth the first African eSports stars. But there are promising signs. Kwesé Sports, Econet Media’s premium sports content platform, recently signed an exclusive, five-year deal with the world’s largest eSports company ESL, to distribute ESL content and host events across Africa. Through the partnership, Kwesé and ESL will bring the first ever continental eSports championship - to Africa, and will also be launching the region’s first 24/7 eSports channel.

Meanwhile, the rollout of additional fibre across the region by Liquid Telecom will help reduce network delay and enable more gamers to compete internationally. The rise in the number of competitive gamers across Africa is expected to bring with it a growth in local gaming content.

“As part of the Liquid Telecom Group innovation partnerships strategy, we are investing together with our partners in creating a captive and engaged gaming community across Africa aimed at opening up opportunities for the African gaming industry. We intend to attract the large gaming companies to locally host their gaming platforms in Africa and also enable gaming entrepreneurs who can create the next African centric games, ” says Ben Roberts, Group CTO, Liquid Telecom.

There has been some early discussion of eSports being added to the Olympic programme as an official medal sport in 2024. If that does happen then there’s every chance that African gaming teams Photo: Naiccon could be competing in it.

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